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Graphic Design, Pathway in Media Design

Graphic Design, Pathway in Media Design

IED Istituto Europeo di Design S.L.

Carrera universitaria presencial

Barcelona


Precio a consultar

Duración : 4 Años

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Sedes

Localización

Fecha inicio

Barcelona
Septiembre 2027

Objetivos

The methodology is based on “learning by doing” and fosters interdisciplinarity between the areas of design, fashion, and management for creative industries through workshops and common projects. and yearly projects, as well as the opportunity to work in an interdisciplinary manner on the thesis project. The program provides a structured core curriculum, providing incremental learning goals to the students throughout the four years, leading to the thesis or degree final project for real companies.

A quién va dirigido

This programme is specially designed for those who are interested in technology but also want to develop their creative side, combining a rational approach with human interaction. Students interested in designing complex interactions or creating unique and creative digital spaces will be able to make great strides in their careers thanks to Media Design. The extensive experience of the teaching staff will also help you to give your projects a practical approach and design your own digital environments.

Temario completo de este curso

FIRST YEAR

  • Basic concepts of design
  • Design culture
  • Project methodology
  • Creation and communication
  • Basic design tools

SECOND YEAR

  • Web platforms
  • Technological tools
  • Project tools
  • Programming
  • Digital communication
  • Interaction
  • Production methodology
  • Creation of aesthetic and visual pieces
  • Visual coding
  • Digital art
  • Online resources
  • Audiovisual pieces
  • Programming tools and platforms

THIRD YEAR

  • Apps and wapps
  • Experience with companies
  • Technical and complex projects
  • Prototypes
  • Real costs
  • Multimedia strategy
  • Digital platforms
  • Evolution of communication
  • Evolution of the audiovisual world
  • Impact of communication and audiovisual media in the 20th and 21st centuries

FOURTH YEAR

  • Compulsory internship within a company
  • Professional specialisation
  • Interactive installations
  • Extended reality (AR, VR and MR)
  • Visual installation
  • Specialised software
  • Internet resources for visual and immersive projects
  • Visibility and promotion of projects
  • Final project (TFE)
  • Collaboration with real companies
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